4/3/2023 0 Comments Various daylife iosMost of them are erased from my phone soon after, but plenty others are finding a permanent spot. It doesn’t have a regular release schedule. I’m so used to knowing exactly what games I’m looking forward to, communicated well in advance by a coordinated public relations campaign, and Apple Arcade was a mystery. When Apple Arcade launched and I watched my phone heat up as it tried to download a couple dozen games, I smiled. Because subscription services are inherently a grabbag meant to appeal to a large group of players, and because Apple Arcade itself isn’t that expensive, the worst I can say about Various Daylife is “oops, I wasted an hour of my life.” And folks, I’m the person who will willingly rewatch the Friday the 13th series from start to finish. Saying you have a Square Enix game is, on its face, a form of validation for Apple Arcade. Sarcasm aside, I can’t blame Apple for taking what Square Enix gave them, table scraps or not. If part of Apple Arcade’s pitch is spending $5 to access a bunch of great games, it also comes has this bonus: I didn’t spend any additional money to find out this sucked. Simplification isn’t unusual on mobile, and I’m not trying to begrudge Various Daylife for not having the ambition or budget of a Final Fantasy XV, but there’s nothing suggesting to you this is a Square Enix game. The combat system quickly devolves into mindless tapping, while the game does the heavy lifting. Various Daylife gives nothing to grab onto. The world is hopelessly generic, and so is the town you’re in. Characters are paper thin, hardly characters at all. Various Daylife just pretends it’s special by giving it a name, but however you dress it up, it’s nothing you haven’t seen.Īnd there’s just… not much there. JRPGs-including lots of Square Enix JRPGs-have incorporated chained elemental attacks into their combat systems for ages.
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